The fundamental model of Virtual Reality for purposes of Simulation

  • Virtual Reality (VR) is to be seen as the superset of simulation and animation. Visualization is done by rendering. The fundamental model of VR accounts for all phenomenons to be modelled with help of a computer. Examples range from simple dragging actions with a mouse device to the complex simulation of physically based animation.

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Metadaten
Author:Alexander Keller
URN:urn:nbn:de:hbz:386-kluedo-49721
Series (Serial Number):Interner Bericht des Fachbereich Informatik (225)
Document Type:Report
Language of publication:English
Date of Publication (online):2017/10/26
Year of first Publication:1992
Publishing Institution:Technische Universität Kaiserslautern
Date of the Publication (Server):2017/10/26
Page Number:10
Faculties / Organisational entities:Kaiserslautern - Fachbereich Informatik
DDC-Cassification:0 Allgemeines, Informatik, Informationswissenschaft / 004 Informatik
Licence (German):Creative Commons 4.0 - Namensnennung, nicht kommerziell, keine Bearbeitung (CC BY-NC-ND 4.0)